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Physical Generative Art: using programming to control real-world objects and transform them into works of art.

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There is a genre called Generative Art, which involves the programmatic, automatic generation of CG and other elements.

For example, this could involve floating spheres randomly on an empty background.

What if we were to extend this to the real world, and call it Physical Generative Art, where drones, water droplets, and other objects are precisely and randomly controlled through programming to create a wondrous experience? Could this become a major attraction in various locations?

Requirements

  • Definition of the audience (viewers)
  • Selection of easily viewable locations (in front of the head office, station square park, etc.)
  • Selection of objects to be moved
  • Motors, etc., for physical control of objects
  • Creation of control programs
  • Establishment of an operational system for charging and maintenance
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